mikael(at)izu.se

Welcome to the online portfolio of Mikael Andersson.
Here I'll post my work, both professional and personal.

If you want to read my resumé, send a mail to mikael(at)izu.se
For more info, you can also reach me at LinkedIn.

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Murloc
Modelled in Maya, sculpted in Zbrush. Texture is a combination of polypainting in Zbrush and Photoshop. Besides the color/displacement map shown here, a specular map and sss maps where also made. Rendered with Mental Ray in Maya.

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Copyright © 2008-2012 Mikael Andersson All rights reserved.

All Images are the property of Mikael Andersson unless stated otherwise and may not be used without the written consent of Mikael Andersson.
All copyrighted characters are drawn as fan art and are properties of their respective companies, all rights reserved.